Loading...
  • Home
  • Search Results
283-284 of 4327 Papers

FEASIBILITY OF USER LEVEL TRUST IN CLOUD COMPUTING

Published In: 1ST INTERNATIONAL CONFERENCE ON ADVANCES IN COMPUTER, ELECTRONICS AND ELECTRICAL ENGINEERING
Author(s): SEEMA SHAH , YASHASHREE BENDALE

Abstract: Cloud computing has recently emerged as a buzz word in the distributed computing. Today the issue of trust is one of the biggest obstacles for wide usage of cloud computing. When the element trust is absent in a cloud computing environment then this computing model will face a lot of challenges. One of the most important factors for the successful deployment and usage of cloud computing is to build trust and security in a cloud. Here the user directly operates the software and the operating system, so the effect and damage of the cloud resources are worse than that of the internet. Therefore, it is necessary to evaluate whether the user is trustworthy or not. In this paper, we have discussed feasibility of trust in cloud computing, which can be possible through building a trust model for evaluating user-level trust in cloud computing environment. We have further explained the approach and principles for the evaluation of user trust in cloud computing. Finally we laid down the foundatio

  • Publication Date: 12-Mar-2012
  • DOI: 10.15224/978-981-07-1847-3-943
  • Views: 0
  • Downloads: 0

HANDS - FREE CURSOR CONTROL

Published In: 1ST INTERNATIONAL CONFERENCE ON ADVANCES IN COMPUTER, ELECTRONICS AND ELECTRICAL ENGINEERING
Author(s): BHAGYASHREE S , NEHA MALUSARE , PRACHI GOEL , R. MATHANGI , YASHASWITA BHOIR

Abstract: With recent increase of computer power and decrease of camera cost, embedded camera has become very common. With this it seems logical for the field of human computer interaction with camera usage, to increase. But it is not so. The reason for this lies in the inability to track human faces both precisely and robustly. This paper describes a face tracking technique based on tracking iris of the eye which resolves this problem. The goal is to simplify use of mouse for disabled persons, provide an alternative mouse cursor positioning system for laptops, make games more immersive and improve the existing HCI convenience for common users.

  • Publication Date: 12-Mar-2012
  • DOI: 10.15224/978-981-07-1847-3-945
  • Views: 0
  • Downloads: 0