PONG GAME AS AN EMBEDDED SYSTEM
Published In: 2ND INTERNATIONAL CONFERENCE ON ADVANCES IN COMPUTING, ELECTRONICS AND COMMUNICATION
Author(s): SADIYE NERGIS TURAL-POLAT
Abstract: In this study, a Pong game running on an FPGA development and education board using VHDL hardware description language is synthesized. To this end, an original pong game code that works solely on the FPGA board is designed. One important aspect of this design is that the code does not use any SRAM modules for storage. Though Altera DE0 development and education board is used for the implementation, thanks to the usage of only the standard VHDL functions, it can run on any other FPGA boards.
- Publication Date: 26-Oct-2014
- DOI: 10.15224/978-1-63248-029-3-98
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OPTIMISATION AND DESIGN ANALYSIS OF YAGI ANTENNAS FOR DIGITAL TELEVISION BROADCASTING SERVICES
Published In: 2ND INTERNATIONAL CONFERENCE ON ADVANCES IN COMPUTING, ELECTRONICS AND COMMUNICATION
Author(s): DUSHYANT RAMSAHYE , SHEEBA ARMOOGUM , VINAYE ARMOOGUM
Abstract: In this paper, an in-depth investigation on Yagi antennas are conducted. The antenna design is based on two distinct approaches: firstly, using the addition of further parasitic elements in the model and secondly, using different types of materials – Copper, Aluminum and Stainless steel. The Yagi models are simulated at frequencies near the 530 MHz. Six antennas are then fabricated based on the positive simulated results. The Yagi Antennas are physically tested on a DVB-T decoder at various locations using a Field Strength Meter. The maximum gain achievable is around 12.62 dBi with a MER value of around 25.0 dBi. Comparative analysis with existing antenna structures are made. A better performance of 3.72 dBi for non-commercialised antennas and of 1.12 dBi for comercialised antennas is obtained.
- Publication Date: 26-Oct-2014
- DOI: 10.15224/978-1-63248-029-3-97
- Views: 0
- Downloads: 0